The mod registers two root commands: /cultivation (aliases: /cult, /qi) and /sect.
Arguments in {braces} are required, arguments in [brackets] are optional. Anything that takes a player takes a player reference - the name of an online player.
The whole sect suite is mounted underneath the cultivation root as well, so /cultivation sect create and /sect create are the same command acting on the same data. The shorter /sect spelling is used throughout this page.
Player Commands
Command
Description
Permission
/cultivation
Opens your cultivation stats page.
cultivation
/cultivation info (i)
Prints your realm, stage, and Qi progress to chat.
cultivation
/cultivation meditate (med, cultivate)
Toggles meditation, drawing Spirit Qi from the vein of the chunk you sat down in. Standing up mid-ritual forfeits it - see Qi Gathering.
cultivation
/cultivation bind [confirm]
Personalizes the item in your hand into a Life-Bound Treasure. Run on your own already-leveled treasure and it warns instead; confirm re-binds it, resetting it to level 1.
cultivation
/cultivation race
Opens the race menu to view racial benefits and choose your race once you are eligible.
cultivation
/cultivation hud
Toggles the persistent Cultivation HUD on or off.
cultivation
/cultivation settings (options)
Opens the player settings menu.
cultivation
/cultivation bonuses
Opens the Active Bonuses page, listing every modifier currently affecting you.
cultivation
/cultivation aura
Toggles whether you give off a cultivation aura. Whether you see your own, or anyone else's, are separate switches in Settings.
cultivation
Profiles
/cultivation profile manages your saved cultivators - see Profiles. Numbers refer to the list's 1-based slots; names match case-insensitively.
Command
Description
Permission
/cultivation profile [list]
Lists your profiles with realm, stage and Qi, marking the one you are on.
cultivation
/cultivation profile new confirm (create)
Starts a brand-new cultivator from Body Refinement and switches you onto it. Only acts when passed the literal word confirm.
Erases that save for good. Refuses the profile you are on and the last one you have. The Profiles menu asks twice before doing this; the command acts at once.
cultivation
The test-profile sandbox is a separate, operator-granted toolkit on the same command - see Profiles for what it exempts you from. Every branch below except test itself also requires that the sandbox is the profile you are currently on.
Command
Description
Permission
/cultivation profile test {duration}
Enters (or extends) the sandbox cultivator. The duration is required - 90s, 30m, 4h, 2d, or a bare number of minutes; 1 minute to 30 days. It is wall-clock, so logging off does not pause it.
cultivation.profile.test
/cultivation profile realm {realm}
Sets the sandbox's realm by enum name, e.g. VOID_REFINEMENT.
cultivation.profile.test
/cultivation profile stage {stage}
Sets the sub-stage: EARLY, MIDDLE, LATE or PEAK.
cultivation.profile.test
/cultivation profile qi {amount}
Sets banked Qi.
cultivation.profile.test
/cultivation profile points {amount}
Sets (not adds) available skill points.
cultivation.profile.test
/cultivation profile race {race}
Sets the sandbox's race, bypassing the realm gate.
cultivation.profile.test
/cultivation profile reset
Wipes the sandbox back to a brand-new cultivator without leaving it.
Opens the Dao page - your element, path, and Yin-Yang balance.
cultivation
/cultivation codex
Opens the in-game Codex — 24 articles written against this server's real numbers and your own progress.
cultivation
/cultivation sense
Toggles Spirit Sense — your perception of the ambient Qi in the land, including beacons over rich and dragon veins.
cultivation
/cultivation partner
Reports your Partnered Cultivation standing with your spouse, and which condition is stopping a session. Requires the Marriage mod.
cultivation
/cultivation technique (tech) [use <name>]
Bare lists every technique with its unlock realm, Qi cost, and current availability. use performs one.
cultivation
/cultivation refine (temper) [start <element>]
With no element, reports the held weapon's current refinement and what the next tier would cost and risk. With an element, spends the Qi up front and seats you into the refinement ritual.
Refunds every skill point you paid for and clears those nodes. Nodes taught by a manual cost no points, so they are neither refunded nor wiped. Requires Respec-Enabled.
cultivation
Spirit Beasts
Binding a beast happens out in the world rather than through a command - see Spirit Beasts.
Command
Description
Permission
/cultivation beast (companion, pet)
Prints your bound beast's species, kind, element, realm, and current contribution.
cultivation
/cultivation beast summon (call)
Calls your bound beast into the world at your side. Its bonus applies only while it is summoned.
cultivation
/cultivation beast dismiss (recall)
Sends the beast's body away. It keeps every stage it has cultivated.
cultivation
/cultivation beast feed
Feeds the entire stack in your hand to the beast, converting each item's Qi worth into beast XP.
cultivation
/cultivation beast info
The same readout as bare /cultivation beast, in subcommand form — species, kind, element, realm and contribution, plus the arts it knows, what it would evolve into and whether it can carry you.
cultivation
/cultivation beast art [use <name>]
Commands one of the beast’s arts. Run bare to list what it knows and what is still ahead of it.
cultivation
/cultivation beast evolve
Grows the beast into its next form, carrying its levels and bond across. If it cannot yet, this says exactly what is missing.
cultivation
/cultivation beast mount
Summons the beast in its rideable body, for the seven species that grow large enough.
cultivation
/cultivation beast release [confirm]
Severs the bond entirely so you can tame another. Everything the beast cultivated is lost, so it only acts when passed the literal word confirm.
cultivation
Cave Abode
Command
Description
Permission
/cultivation abode (dwelling, cave)
Reports your Cave Abode, and your sect hall's spring if you have one, from anywhere.
cultivation
/cultivation abode claim
Claims (or moves) your abode to the chunk you are standing in. Any ground will take an abode, but the vein beneath it decides how fast the spring gathers.
cultivation
/cultivation abode collect (drink)
Drinks the Spirit Spring dry, banking what it gathered as your own Qi. Must be run standing inside the abode or your sect's hall.
cultivation
/cultivation abode deposit (offer)
Offers the entire stack in your hand as upkeep, each item worth the hours listed for it in Upkeep-Item-Hours. Must be run inside the abode.
cultivation
/cultivation abode info
The same readout as bare /cultivation abode, in subcommand form.
cultivation
/cultivation abode abandon [confirm]
Gives up your abode and frees the ground. On its own it reports what the spring has banked - confirm throws that away with it.
cultivation
Formations
Command
Description
Permission
/cultivation formations (formation, arrays)
Lists every formation you control - your sect's and your personal ones - with its type, world, anchor chunk, and radius.
cultivation
Duels
/cultivation duel takes an action word, and some actions take a further argument. See Duels.
Command
Description
Permission
/cultivation duel challenge {player} [wager]
Stakes banked Qi and challenges another cultivator. Omitting the wager duels for nothing; a wager that is not a whole number is rejected by the engine, and a negative one is refused outright.
cultivation
/cultivation duel accept {player}
Accepts that player's pending challenge, starting the duel.
cultivation
/cultivation duel decline {player}
Declines that player's pending challenge.
cultivation
/cultivation duel yield (forfeit)
Forfeits your current duel - the wager goes to your opponent.
cultivation
Sects
Every command here is also reachable as /cultivation sect .... In-sect authority (leader, elder, member) is enforced per action rather than by permission node - see Sects.
Command
Description
Permission
/sect
Opens the sect menu UI.
cultivation.sect
/sect create {name}
Founds a new sect under that name.
cultivation.sect
/sect invite {player}
Invites an online player to your sect.
cultivation.sect
/sect join {sect}
Joins a sect by name.
cultivation.sect
/sect leave
Leaves your current sect.
cultivation.sect
/sect kick {player}
Removes a member from your sect, whether they are online or not.
cultivation.sect
/sect disband [confirm]
Warns, naming the sect and its member count; confirm dissolves it entirely and tells every member.
cultivation.sect
/sect claim
Claims (or moves) the sect hall to the chunk you are standing in. Only succeeds on a Spirit Vein of the configured quality.
cultivation.sect
/sect inscribe
Carves the technique manual in your hand into the hall, teaching that art to every member for as long as the sect holds the hall. The manual is consumed. Run empty-handed, it scours the existing inscription away instead.
cultivation.sect
/sect banner [set <banner>]
With no argument, lists the banners your sect may fly, marking the current one. With a name - azure, or the full cultivation:azure - flies it over the hall; none returns to the plain vein light. Leader or elder only.
cultivation.sect
/sect dao [element]
Names the sect’s own Dao, so ground it holds turns Qi toward that element. Run bare to see the current one, or pass none to clear it. Leader only.
cultivation.sect
/sect building [claim|dao|abandon|list]
Raises a holding on the chunk you are standing in, toggles whether that building’s ground carries the sect Dao, gives one up, or lists what the sect holds and what it could still raise. Leader only to claim or change.
cultivation.sect
/sect info (i)
Prints your sect's standing - members, hall, banner, and bonuses.
cultivation.sect
/sect menu (ui)
Opens the sect menu UI, the same page bare /sect opens.
cultivation.sect
Sect Wars
Command
Description
Permission
/sect war [sect]
With no argument, or with status, reports the siege your sect is in - hold accrued, time left in the window, whether defenders are contesting it - or the cooldown remaining if there is no siege. Any member may query it.
cultivation.sect
/sect war {sect}
Declares a siege on that rival sect's claimed hall. Leader only. See Sect Wars.
cultivation.sect
Rankings
Command
Description
Permission
/cultivation top (leaderboard)
Prints the server's top 10 cultivators by realm and stage.
cultivation
/sect top (leaderboard)
Prints the server's top 10 sects.
cultivation.sect
Admin Commands
Every command below that takes a [player] works on a name the server has actually seen before. Aim one at somebody who has never joined this world - a typo, usually - and it says so rather than reporting nothing at all.
Command
Description
Permission
/cultivation admin
Opens the live in-game config editor UI.
cultivation.admin
/cultivation admin setrealm {realm} | player {realm} {name}
Sets a player's realm directly, keeping their current stage.
cultivation.admin
/cultivation admin setstage {stage} | player {stage} {name}
Sets a player's sub-stage directly (Early, Middle, Late, or Peak), keeping their current realm.
cultivation.admin
/cultivation admin setqi {qi} | player {qi} {name}
Sets a player's currently banked Qi directly.
cultivation.admin
/cultivation admin setrace {race} | player {race} {name}
Sets a player's race directly. Bypasses that race's unlock realm unless Race-Admin-Bypasses-Realm-Gate is set to false.
cultivation.admin
/cultivation admin grantracechoice [amount] | player {amount} {name}
Grants additional race changes, letting the player reopen the race menu and pick again. Defaults to 1.
cultivation.admin
/cultivation admin grantskillpoints [amount] | player {amount} {name}
Grants additional skill tree points. Defaults to 1.
cultivation.admin
/cultivation admin granttechnique {technique} | granttechnique all | granttechnique player {technique} {name}
Teaches an art outright, bypassing the four unlock routes. all grants every art the target already qualifies for.
cultivation.admin
/cultivation admin revoketechnique {technique} | revoketechnique player {technique} {name}
Takes a learned art back — the only thing in the mod that removes knowledge, and it exists because a mistyped grant would otherwise be permanent. An art held only through a sect's inscription is untouched: that one was never theirs.
cultivation.admin
/cultivation admin setlifebound {level} [xp] | player {level} [xp] {name}
Force-sets the level, and optionally the banked XP within that level, of the Life-Bound Treasure the player is holding.
cultivation.admin
/cultivation admin test grant {duration} {name}
Puts another player into a sandbox profile for a set time, or extends the one they have.
cultivation.admin
/cultivation admin test realm {realm} {name}
Sets that sandbox cultivator's realm. Refused unless they are on the sandbox slot.
cultivation.admin
/cultivation admin test stage {stage} {name}
Sets that sandbox cultivator's stage.
cultivation.admin
/cultivation admin test qi {amount} {name}
Sets that sandbox cultivator's banked Qi.
cultivation.admin
/cultivation admin test end {name}
Ends a sandbox profile early and returns the player to their own progress.
cultivation.admin
/land
Names the claim you are standing on and opens its land rules.
cultivation
/cultivation admin reset | reset player {name}
Resets a player's cultivation progress back to Body Refinement, Early-Stage, with 0 Qi.
cultivation.admin
Debug Commands
Command
Description
Permission
/cultivation debug (d)
The debug command group.
cultivation.debug
/cultivation debug vein
Prints the tier and current/max Qi of the Spirit Vein in the chunk you are standing in.
cultivation.debug.vein
Every admin command that targets another player accepts an optional player argument - omit it to target yourself. See Permissions for the full permission list and what is granted by default.